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Graphics Sunday, February 12, 2006
Graphics programming was one of my favorite subjects back in college...I suppose it was the immediate visual gratification that did it for me. I've taken a couple of stabs at getting back into it over the years, but never really stuck with it. Perhaps this more structured approach will help.
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Tools of Choice: OpenGL and the Borland Compiler Sunday, February 12, 2006
I know there are a number of choices available for graphics programming, foremost of these as far as I know being OpenGL and DirectX. I can't pretend to know what the actual market or developer penetration percentages of each of these platforms are, I have chosen to go with OpenGL as my choice...
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